
The game borrows its enemies from Resident Evil 2, featuring the zombie models from that game, as well as creatures such as Lickers, the Ivy plants, Moth Giants and Tyrants. When using a light gun, players move around by shooting off screen to move and the side buttons to turn, and point at the screen to shoot enemies. This crosshair can be moved to any location within the main character's line of sight. At the same time, if the player wishes to attack an enemy or destroy an object, they press a button which allows them to control a crosshair on the screen. The player views the environment from the perspective of the character (first-person view) and moves the character through the environment with the controller. Survivor's gameplay is a combination of first-person shooter and arcade-style light gun shooter. The player takes control of an amnesiac protagonist, struggling desperately against overwhelming odds to stay alive and uncover his identity.

It was followed by Resident Evil Survivor 2 – Code: Veronica. The Japanese and European versions of the game were compatible with Namco's GunCon/G-Con 45 light gun, making it one of the first off- rail light gun games, whereas light-gun compatibility was removed from the North American release due to shooting games being partly blamed for the motivation of the then-recent Columbine High School massacre.
RESIDENT EVIL SURVIVOR PC WINDOWS
A Microsoft Windows version was released only in China and Taiwan on September 7, 2002.Īs the first release of the Gun Survivor series, this game was a major difference from the main Resident Evil series, substituting the third-person perspective of the previous games to a first-person view.

It is a spin-off of the Resident Evil video game series.

It was released on the PlayStation in Japan on January 27, 2000, in Europe on Maand in North America on August 30, 2000. Resident Evil Survivor is a first-person light gun shooter video game developed by Tose and published by Capcom.
